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This list features the most popular and best-selling action RPGs that were released for Super Nintendo. It all worked well, and must have sold quite a few units too – since Marvel and Capcom have continued their partnership to this day. This was 3D gaming – not 3D as we would later come to define it with polygon counts, but 3D nonetheless in that you could take to the skies here and feel the experience of free flight and sense the depth and distance of the ground below in ways the NES could never hope to present. (Though, if you needed some assistance in doing so, you could use a slightly-remixed version of the classic Konami Code.). You had Spring Breeze, a 16-bit remake of Kirby's Dream Land. Included in the Super Nintendo's first wave of releases was ActRaiser, a unique hybrid game design that merged side-scrolling action sequences with top-down world-building simulation chapters. The addition of wall jumping and dashing propelled X into a class of its own, allowing the player to interact with practically every square inch of the entire game. This list will feature the most popular and best selling action role-playing games that were released for Super Nintendo. Which is a good thing, because we're still playing it to this day. It was a great design, and also served as Wario's first title role. “Teenage Mutant Ninja Turles IV: Turtles in Time” was the first time the … Like its immediate predecessors X and X2, it cast players as a more futuristic, modern Mega Man living further into the future relative to his NES predecessor – and the faster pace, emphasis on exploration and suit upgrades for the hero continued to distinguish X from the original Mega Man. 99. Crazy, right? And since Capcom was the company doing the development, the end result ended up feeling like these X-Men got loose in a Mega Man game, running, jumping and blasting their way through side-scrolling stages lorded over by some of the baddest villains from the show. is nothing fancy. It's usually the preceding 8-bit hardware era that is most remembered for its vicious and unrelenting difficulty levels in games, but some of that insane sensibility stuck around for the earliest wave of 16-bit titles – Super Ghouls 'N Ghosts is a case in point. U.S. Release Date: April 13, 1992. Ouch. Maybe parents took offense to the creepy demonic art on its box? If you owned a Super Nintendo at any time during your life, then it's safe to say there were probably a few action role-playing games in your collection. Playing out like a gritty, futuristic version of the classic Prince of Persia designs, Blackthorne casts you as an alien commando raised among humans who must return to his homeworld and blast everyone in sight – in order to reclaim his birthright and reign as king. The evolution of the original series, Mega Man X changed the game by introducing new mechanics, new characters, and a new take on the Blue Bomber. Upon its debut, the SNES managed to make the impossible somehow possible. (And that's an incredibly rare statement to be able to make.). "Final Fight Guy" came out a few years later to bring ninja fighter Guy back as a playable option — he'd been cut from this first version, leaving only Cody and Mayor Mike Haggar to beat the Mad Gear gang out of Metro City. But a little company called Rare shocked us all by developing such an amazing and eye-catching new graphical style that no one could imagine the Super was actually capable of such graphical feats. ), Nintendo began to push four-person multiplayer gaming in earnest starting with the release of the N64 in 1996, but players of the Super Bomberman series on the SNES got an early start on that kind of action – Hudson developed the Super Multitap accessory to expand the Super Nintendo's two built-in controller ports to a total of five, letting many more aspiring Bombermen jump into the arena simultaneously and try to blow each other up. Out of this World is a similar experience to Flashback, with its usage of rotoscoped live-action animation and general style of gameplay. Yes, Joe & Mac 2 is the world's online co-op caveman ninja game that lets you take a break between levels to head home to your hut and get busy with your cavewife. The music and sound effects are outstanding, as is the control. The action sequences shifted from side-scrolling to a birds-eye action/RPG style, though, getting closer to something like A Link to the Past. Or maybe it's the tight controls, perfected item system, or the glorious soundtrack. Zombies have overrun pop culture by now, but back in the SNES age, one incredibly fun and funny game predated it all – Zombies Ate My Neighbors. The puzzle dynamics Blizzard created for The Lost Vikings were nearly perfect, as each level was a head-scratching brainteaser that you could only solve by taking full advantage of each viking's unique skills – Erik's speed, Baleog's bow and Olaf's ability to stand there and get stepped on. Batman and Robin fight criminals and must face some of their greatest villains such as the Joker and Two-Face. The game adapted the popular Disney movie into a challenging side-scrolling platformer that, like the film, started off presenting our hero Simba as a young cub and concluded with him as a full-grown king-in-the-making. Breath of Fire was Capcom's original attempt at carving out their own piece of the 16-bit RPG pie, the first installment in a role-playing series that would go on to see four future sequels – including one we've already featured earlier on this list. Mario Paint had a little something for everyone and it’s no surprise that fans have been clamoring for a sequel since its original release in 1992. This game, though, had you taking to the air to defend our home capital of Washington, D.C. from invading South American drug runners – and then take the fight to them in the titular jungles. You rode Tauntauns across the frozen wastes of Hoth, flipped and dashed your way through the bogs of Dagobah and tried not to lose your footing and fall to your death from the precipitous heights of Cloud City. X2 also succeeded in bringing series sidekick Zero back to life. Simon Belmont returns in this SNES action game. Far and away one of the Super Nintendo's most unique role-playing games, Shadowrun eschewed the medieval fantasy settings most prominent in the genre in the '90s and offered, instead, a sci-fi cyberpunk scenario taking place in the year 2050. Mario World doesn't reinvent platform gaming, but it does find a way to make it seem fresh again, introducing ideas like Yoshi, expanding the Mushroom Kingdom's zany cast of characters and blowing our minds with some truly excellent visuals and audio. Stunt Race FX was a little goofy and all kinds of blocky to look back on today, but its 3D cars and racetracks were sensational to behold on the Super. : Search for Eden is lovingly remembered by everyone who got the chance to play it for even just a few minutes back in the '90s – thanks to its thousands of different playable characters. Taking a rare break from adapting their Star Wars properties, LucasArts crafted a surprisingly original action/platformer for the SNES in the mid-'90s – most surprising for the fact that it's the sort of giant mech game you'd only expect a Japanese company to produce. They were so similar, in fact, that many people thought Flashback was an Out of this World sequel. You could remake the terrain around them, trigger natural disasters and fight back against rival deities for the right to claim worshipping subjects as your own. The game itself was also superb, serving as one of the earliest appearances of the famous Bomberman Battle Mode that has gone on to become such a staple of party gaming since. TMNT IV: TURLES IN TIME. Really poorly translated text. Nintendo's SimCity launched alongside the Super Nintendo in 1991, and it supported its core gameplay of city management and construction with a generous helping of Nintendo fanservice – Bowser would rampage through your 'burg as a Godzilla-sized monster and a Mario statue was available as a unique city landmark. Mortal Kombat II is considered by many to be the pinnacle of the series. Why play just one Kirby game when you could play nine of them at once? But hey, this is the first one! List RulesGames don't have to be console exclusive, as long as they were released for Super Nintendo Entertainment System at some point. And that's just three of the nine! Even crazier was the fact that Capcom went the extra mile for this SNES port, actually infusing it with even more options and upgrades than the arcade original had. Yoshi's Cookie was built around the insatiable appetite of Mario's green dinosaur buddy, as the long-tongued, eat-anything sidekick took center stage for this design to munch on an endless stream of sugary snacks. How do you make an even better brawler? Weird! You had The Great Cave Offensive, where Kirby became a treasure hunter and even found The Legend of Zelda's Triforce. That's what Software Creations and LJN offered in Spider-Man & Venom: Maximum Carnage, a side-scrolling beat-'em-up starring everyone's favorite friendly neighborhood superhero. 4.7 out of 5 stars 255. He finally retired last year, though, so if Nintendo ever did move forward with another baseball game it might have to be promoted by another young superstar instead. For Nintendo players, though, it became a Kirby game – as the happy pink puffball headlined the action. (And few experiences that feel as shameful as getting blown up by your own misplaced explosive.). In the era of the NES and SNES, few made action/adventure games like Capcom. Winning Run was their second one, and offered arcade-style baseball action headlined by the Mariners' most popular player at the time, good old Ken Griffey Jr. 607: How Can Perfect Dark Stay Perfect? Super Star Wars: Return of the Jedi. The only entry in the Mother series to see a North American release, EarthBound was met with poor sales in the U.S. However, its hilarious commentary on American culture, psychedelic premise, and unique take on the RPG genre instantly cemented it as a cult classic. So just remember that, the next time you're enjoying a Pixar flick. This sequel was also supported by a variety of fourth-wall-breaking nods to other Konami properties, like a playable Gradius mini-game. You play as Luke as he turns from farmer boy to skilled Jedi. The series debuted in America is 1994, and late the next year we got this second installment. The game also broke new ground by including a two-player split-screen versus mode, another rarity thrown into the already odd mix of uncommon elements. All this mix of different elements and inspirations created one great and underappreciated game, and we're happy to offer it some fresh appreciation here on the countdown. How do you sell the usually PC-centric building simulation genre to a generation of console gamers? Only things here weren't quite the same as they were on the silver screen, since Hoth now had a 10-story-tall ice beast that tried to freeze you with arctic breath, Dagobah was lorded over by an enormous swamp thing and this version of Cloud City made you actually fight against the giant freezing chamber machine that encased Han Solo in carbonite. Video games bearing the Star Wars license have appeared on nearly every gaming platform released through the last three decades, but the Super Nintendo's exclusive trilogy of film adaptations are some of the most memorable ever made. You can now swing your whip around freely, using it to deflect enemy attacks or to latch onto rings that let you cross large gaps. This first-party puzzler is mostly known for the distinction of its NES edition, as it served as the last officially released game for that 8-bit system when it shipped to stores over 9 years after the NES first went on sale in America. FREE Shipping. Arthur might have controlled like a wooden plank and the enemies might have felt unmercifully cheap, but the visual effects just kept us coming back again and again for more pain and punishment. Long before Fox McCloud barrel rolled into our lives, his father, James, was already facing off against Andross with his fellow furry flyers. While most other games in the genre just had you direct the falling blocks themselves, Wario's Woods innovated in the puzzler category by actually giving you a character to control inside the playing field – Toad from the Mario franchise, who's taking on the oddball Wario and trying to keep him from wreaking havoc in a friendly forest. From the very outset of the game the player is thrown in the middle of the action. 72 (SNES) 2-player co-op campaign Sunsoft. His upcoming Wii game, too, is currently positioned to be one of the last notable first-party game released in America for Nintendo's current console. 41. And if any of you were worried about this game getting included in our countdown, allow us to reassure your problem-free philosophy by proudly shouting from the rock top that The Lion King was a surefire Super Nintendo success. So far on our countdown we've seen appearances by Batman, Spider-Man and Superman – so here's one more of the Super Nintendo's best comic adaptations that evens the score between Marvel and DC - X-Men: Mutant Apocalypse. It took the one-on-one combat made popular by Street Fighter II and Mortal Kombat, and paired it with a visual presentation rendered in the same computer-generated style that made Donkey Kong Country such an eye-catcher. In this sequel to Super Mario… We're over halfway through our countdown of the Top 100 SNES games of all time now, and kicking off this second half of our list is one of Nintendo's original first-party puzzlers. Games like Spore continued the tradition of letting players craft weird, wild creatures to control. The new dynamic, while gross, actually added a lot to the experience – and made us decide to give Earthworm Jim 2 a loftier position on the countdown than its predecessor. Even more thankfully, the resulting game was a great one. But few of us knew that term at the time – for wide-eyed young boys and girls seeing it in action for the first time 20 years ago, it may as well have been magic. X3's major claim to fame, though, didn't come from Mega Man at all – it came from Zero. The long-running John Madden football franchise already had half a decade's worth of installments released by the time this particular sequel shipped to stores, but Madden NFL '94 represented a huge leap forward over those earlier games – thanks, largely, to the fact that this was the year when Madden actually got the NFL license. That was the idea behind Kirby Super Star, a compilation game that brought together a ton of smaller Kirby adventures into one grand package. Neo Geo games were so prohibitively expensive compared to the other options, though, that few young fans could ever hope to afford them – meaning owning incredible fighting games like Fatal Fury was like an unattainable dream. Super Tennis, though, was released back in the era when the sports needed no extra mascot or wild new control scheme to market themselves – they simply offered excellent, focused adaptations of their targeted athletic event. A SNES version debuted that same day, though, and it was such a great game that it deserves this lofty placement on our 16-bit list – no boost from its NES version needed. They've been kidnapped by an alien emperor who wants to put them on display as part of his intergalactic zoo, and they've got to escape and make their way back home to good old Norway. Well, until he died. The level design, like Tiny Toons, took its cues from the show's most memorable episodes. Have a giraffe's neck or an elephant's trunk. Bust-a-Move was one of the best new puzzle designs to come out of the SNES age, as it challenged players to line up and launcher that fired colored marbles and send them sailing into a crowd of similarly shaded spheres descending down the screen. The game and peripheral were bundled together in an extra-large box, a rare and exciting sight for young players back in '93. Essentially establishing the "god game" as a genre, Populous cast you as an omniscient being in full command of a world of virtual people. Whatever the reason, A Link to the Past remains our choice for the greatest game of possibly the greatest system of all time. Since some games were much better than others, we've decided to rank the best Super Nintendo adventure games of all time. Far and away one of the most brilliantly original game designs ever conceived, E.V.O. People were too busy jumping Mario around in 3D to pay much attention to the old 2D fare any more. What a wonderful phrase. Every system gets some first-party-published version of each of the three, with Wii Sports' combo of the trio serving as the most recent example and Mario starring in several in generations prior. It comes pre-loaded with a selection of 21 games, including our best SNES game, A Link to the Past. The item customization and battle mechanics are tight and intuitive, and the game is one of the most well balanced RPGs to date. I am vengeance. Get the best deals on Nintendo SNES PAL Action/Adventure Video Games and expand your gaming library with the largest online selection at Then, on the SNES, it helped define what 16-bit home console brawlers would be — and inspired two SNES-exclusive sequels. It wasn't. This was an early masterpiece for Blizzard, and thankfully we also got a sequel, The Lost Vikings 2, before the company moved on from Nintendo development. There are still few multiplayer experiences as satisfying as successfully sandwiching your friends between a wall and your about-to-explode bomb. It somehow managed to build upon the brilliant foundation of the original, and for that alone it more than deserves a spot on this list. And now the other franchise that most defined the '90s fighting genre. Then you’ve got the PC or laptop option, which is achieved by connecting a SNES or SNES Mini system to your computer. Don't move fast enough of make the right matches, though, and Bub and Bob just hang their little heads in shame at your incompetence. Here's what we know about the SNES dinosaur action game you never got to play. Those events? Altogether it was great Superman video game. The atmosphere, influenced by sci-fi movies like Aliens and expertly… However the precision-based action of each match is truly spectacular, boiling down to studying each outlandish opponent for weaknesses. (While also dodging loads of Dream Land enemies, and occasionally absorbing their powers to help Kirby move along.). (OK, Olaf could do other things too.) R-Type III: The Third Lightning. This one, unfortunately, didn't do that well. (And we can't really put the later sequels 3, 4 or 5 in this spot, since they sadly never came to North America.). Characters like Cecil, Rydia, and Kain are memorable not only for their varying ability to beat up dragons, but as tiny, pixelated actors on a digital stage. But it's hard to fault the effort, and that's why it deserves this rank and recognition. The Legend of Zelda: A Link to the Past. … Now if only we could get a true sequel…. It's impossible to calculate how many hours we spent chasing each other around maze-like battlegrounds or avoiding ricocheting shells in an effort to pop balloons. Like getting two games in one, half of the levels scrolled vertically while the other half displayed the action from the side. ISS was done so well, in fact, that it inspired an entire line of sequels that have continued to this day – though now you'd know them under the Pro Evolution brand. The gameplay differences between the two versions of Simba kept things varied throughout the adventure, while comic relief pair Timon and Pumbaa also popped up a time or two to share some foul-smelling jokes about the nastiness of Pumbaa's... oh, sorry. Developer: Nintendo EAD. That question no doubt lingered in the minds of many as the launch of the SNES approached. Professional basketball has never been as much fun as in NBA Jam, the '90s arcade great that took nearly every rule of the game and threw it out the window – replacing them with a vision of the sport where every contest is reduced to a two-on-two matched between superpowered superstars who can leap 50 feet into the air, drain jumpshots from the farthest reaches of the court and literally catch on fire without being burned. Fight your way through caverns and forests, up a … In 1992, a particularly strange game called Robosaurus was in development, but it never saw release. Get the best deals on Nintendo SNES Action/Adventure Video Games and expand your gaming library with the largest online selection at The game also introduced Captain Falcon, a talented driver and mysterious bounty hunter who came to be the poster boy for the series, and we'll never forget when he first showed us his moves 20 years ago. In fact, the mini console contains a whopping 15 of the top games featured in our ranking. Prior to Kart, racing games were fairly straightforward, leaning towards simulation or arcade, but rarely deviating too much from either path. To this day, it's hard to forget the first time we pulled off a Hadouken or when we fought M. Bison for the first time. That bit of legal trouble kept Uniracers from having the larger print run it deserved, which means there's a good chance you never got to experience its inventive design that combined high-speed racing on wild, looping courses with a unique stunt system. There are also plentiful characters and weapons to equip, making for a highly strategic, and highly satisfying, RPG experience. We've got to celebrate the ones we have received, though, and this SNES sequel served as the series debut for our audience – and it was a great first pick. Konami used every trick up the Super Nintendo's sleeve to make Contra III: The Alien Wars the ultimate SNES shooter: Giant bosses, synthesized hard rock sounds, a crazy, spinning Mode 7 top-down mode and a boss fight where you freaking hang from flying missiles were just some of the things that made Contra III the most "extreme" game available at the time. Hakuna Matata! It was an epic adaptation for Marvel fans, and even SNES owners who knew nothing about the source material had this cartridge catch their eye – since it was painted in a bold shade of red. Best saved for last Marvel 's most memorable episodes a wild, storyline! 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